/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * $Id: XMLBufferMgr.hpp 191054 2005-06-17 02:56:35Z jberry $ */ #if !defined(XMLBUFFERMGR_HPP) #define XMLBUFFERMGR_HPP #include XERCES_CPP_NAMESPACE_BEGIN class XMLBufBid; /** * There are many places where XMLBuffer objects are needed. In order to * avoid either constantly creating and destroying them or maintaining a * fixed set and worrying about accidental reuse, a buffer manager can * provide a pool of buffers which can be temporarily used and then put * back into the pool. This provides a good compromise between performance * and easier maintenance. */ class XMLPARSER_EXPORT XMLBufferMgr : public XMemory { public : // ----------------------------------------------------------------------- // Constructors and Destructor // ----------------------------------------------------------------------- /** @name Constructor */ //@{ XMLBufferMgr(MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager); //@} /** @name Destructor */ //@{ ~XMLBufferMgr(); //@} // ----------------------------------------------------------------------- // Buffer management // ----------------------------------------------------------------------- XMLBuffer& bidOnBuffer(); void releaseBuffer(XMLBuffer& toRelease); private : // ----------------------------------------------------------------------- // Unimplemented constructors and operators // ----------------------------------------------------------------------- XMLBufferMgr(const XMLBufferMgr&); XMLBufferMgr& operator=(const XMLBufferMgr&); // ----------------------------------------------------------------------- // Private data members // // fBufCount // The count of buffers that have been allocated so far. // // fBufList; // The list of pointers to buffers that are loaned out. There will // never be a lot of them, so a flat list is good enough. // ----------------------------------------------------------------------- unsigned int fBufCount; MemoryManager* fMemoryManager; XMLBuffer** fBufList; }; /** * XMLBufBid is a scoped based janitor that allows the scanner code to ask * for a buffer on a scoped basis and then insure that it gets freed back * into the pool no matter how the scope is exited (exception or normal exit.) */ class XMLBufBid : public XMemory { public : // ----------------------------------------------------------------------- // Constructors and Destructor // ----------------------------------------------------------------------- XMLBufBid(XMLBufferMgr* const srcMgr) : fBuffer(srcMgr->bidOnBuffer()) , fMgr(srcMgr) { } ~XMLBufBid() { fMgr->releaseBuffer(fBuffer); } // ----------------------------------------------------------------------- // Buffer access // ----------------------------------------------------------------------- void append(const XMLCh toAppend) { fBuffer.append(toAppend); } void append(const XMLCh* const toAppend, const unsigned int count = 0) { fBuffer.append(toAppend, count); } const XMLBuffer& getBuffer() const { return fBuffer; } XMLBuffer& getBuffer() { return fBuffer; } const XMLCh* getRawBuffer() const { fBuffer.fBuffer[fBuffer.fIndex] = 0; return fBuffer.fBuffer; } XMLCh* getRawBuffer() { fBuffer.fBuffer[fBuffer.fIndex] = 0; return fBuffer.fBuffer; } unsigned int getLen() const { return fBuffer.fIndex; } bool isEmpty() const { return (fBuffer.fIndex == 0); } void reset() { fBuffer.reset(); } void set(const XMLCh* const chars, const unsigned int count = 0) { fBuffer.set(chars, count); } private : // ----------------------------------------------------------------------- // Unimplemented constructors and operators // ----------------------------------------------------------------------- XMLBufBid(const XMLBufBid&); XMLBufBid& operator=(const XMLBufBid&); // ----------------------------------------------------------------------- // Private data members // // fBuffer // This is the buffer we got, and which we will release. // // fMgr // This is the buffer manager we got the buffer from. This is needed // to release the buffer later. // ----------------------------------------------------------------------- XMLBuffer& fBuffer; XMLBufferMgr* const fMgr; }; XERCES_CPP_NAMESPACE_END #endif